![]() With a hooker the sex act is literal and to the point. There are no coy camera angles or coded lingo. Just hand over your cash and a hooker will jump into the passenger seat of your car and straddle Niko. You won't have to sit through a tepid bowling game or worry about being shot down when you ask to go upstairs. "You're such a good conversationalist!" If you're not satisfied with this shy portrait of intercourse, players can take Niko to a professional. ![]() If Niko has behaved on the date and the woman he's with is sufficiently attracted, his gambit to go upstairs will trigger a scene where the camera lingers on the exterior of the apartment building while Niko and his date moan in ecstasy. After dropping them off at their house Niko can chose to press his luck and try to get invited into his date's apartment, or he can go home with his desires unquenched. Controlling Niko Bellic, players are able to take a series of women on respectable dates, going bowling, playing darts, or getting drunk to the point where you can't walk without falling over. To watch the video version, click on the image below! Grand Theft Auto IV (Xbox 360, PS3, PC) When Niko met a hooker Rockstar's behemoth crime simulator offered a demonstration of the conservative standards held to sexuality in gaming. To more fully appreciate the variety of ways sexual expression is currently being used in games, enjoy this look back at some of the most notable sex sequences from 2008. Why is a game where you kill hundreds of people with a gun a Game of the Year contender, but one where you have sex using a similar set of mechanics is somehow inappropriate? Most will be dismissed as crass pornography. As always, independent games have continued to explore new ideas, but sex remains such a taboo subject that it's hard for many of these games to attain any cultural legitimacy. 2008 was a year of innuendo, lurid puns, some blunt semantic references, and little else. After an era of milquetoast controversy (GTA: San Andreas) and coy experimentation (Indigo Prophecy, Mass Effect), many big ticket game designers seem to have lost their interest in pushing the envelope. ![]() 2008 was not a good year for sex in mainstream gaming. ![]()
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